3-D GEOMETRY |
| Introduction
Vector Form: ![]() Since L lies on line AB P.V. of L = P.V. of line AB = + ![]() dr's of Since ![]() P.V. of L is + ![]() ![]() Reflection of point in straight line: Castesian Form: ![]() From above, we get coordinate of L(foot of ) But L is mid point of PQ = x1+ a , = y1 + b , = z1 + c ' = 2(x1 + a ) - , ' = 2(y1 + b ) - , ' = 2(z1 + c ) - Vector Form: ![]() From above, we get P.V. of L, + ![]() Let P.V. of Q is Since L is mid point of PQ Illustration: Find reflection of point P(2, 3, 1) in line Ans: ![]() Since L lies on line AB coordinate of L (3 + 2, 2 + 1, 4 - 3) DR's of PL are = (3 + 2 - 2, 2 + 1 - 3, 4 - 3 - 1) = (3 , 2 - 2, 4 - 4) DR's of AB are (3, 2, 4) Since PL AB 3(3 ) + 2(2 - 2) + 4(4 - 4) = 0 9 + 4 - 4 + 16 - 16 = 0 29 = 20 = Since L is mid point of PQ So, = 3 + 2, = 2 + 1, = 4 - 3 = (6 + 4 - 2), = (4 + 2 - 3), = 8 - 6 - 1 = 6 + 2, = 4 - 1, = 8 - 7 where = Skew lines: Those lines which do not lies in same plane. Shortest distence b/w two skew lines: ![]() The line which is to both line l1 & l2 are c/d line of shortest distance. Vector Form: Let l1 & l2 are: & respectively. Since is to both l1 & l2 which are parallel to & is || to x Let be unit vector along , then = ± PQ = Projection of on = . Dumb Question: How PQ = Projection on ? Ans: Form fig., it is clear that PQ is projection of on . ![]() PQ = Cartesian form: Two skew lines & ![]() Shortest distance : Condition for lines to intersect: Two lines intersects if shortest distance = 0 or Shortest distance b/w parallel line: ![]() Let l1 & l2 are respectively & BM is shortest distance b/w l1 & l2 sin = BM = AB sin = | | sin | x | = | | | | sin( - ) = | | | | sin = (| | sin ) | | = Dumb Question: Why we have taken sin( - ) ? Ans: ![]() Since direction of vector is opposite to || lines. So, we have taken ( - ) instead of ![]() BM = ![]() ![]() Illustration: Find shortest distance b/w lines: Ans: On comparing Plane: (i) Eq. of plane passing through a given point (x1, y1, z1) is: a(x - x1) + b(y - y1) + c(z - z1) = 0 where a, b, c constants. Proof: General eq. of plane is ax + by + cz + d = 0 ....................................... (i) It is passes through (x1, y1, z1) ax1 + by1 + cz1 + d = 0 ............................................. (ii) By (i) - (ii), we get a(x - x1) + b(y - y1) + c(z - z1) = 0 Intercept form of a plane: eq. of plane of intercepting lengths a, b & c with x, y & z-axis respectively is, ![]() Illustration: A variable plane moves in such a way that sum of reciprocals of its intercepts on 3 coordinate axes is constant. Show that plane passes through fixed point. Ans: Let eq. of plane is . Then, intercepts of plane with axes are: A(a, 0, 0), B(0, b, 0), c(0, 0, c) = constant (k) (given) = 1 & comparing with fixed point x = , y = , z = This shows plane passes through fixed point ( , , ) Vector eq. of plane passing through a given point & normal to given vector: VEctor eq. of plane passing through u point of P.V. & normal to vector is ( - ). = 0 Dumb Question: What is normal to vector ? Ans: Plane normal to vector means the every line in plane is to that given vector.Proof: Let plane passes through A( ) & normal to vector & be P.V. of every point 'P' on palne. ![]() Since lies in plane & is normal to plane. . = 0 ( - ). = 0 ( = - ) eq. of plane ( - ). = 0 Eq. of plane in normal form: Vector eq. of plane normal to unit vector & at O distance d from origin is . = d. Proof: ![]() ON is to plane such that & = Since . = 0 ( - ). = 0 ( - d ).d = 0 .d - d2 . = 0 d( . ) - d2 = 0 . = d eq. of plane is . = d Cartesian Form: Let l, m, n be d.r.'s of normal to given plane & P is length of from origin to plane, then eq. of plane is lx + my + nz = P. |





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