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![[Post New]](/templates/default/images/icon_minipost_new.gif) 24 Mar 2008 17:36:59 IST
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optics: can you explain luminouus intensity,luminous flux,illuminance,luminance
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 24 Mar 2008 20:26:55 IST
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These are photometric quantities, defined as follows Photometric Quantities: - Radiant flux is usually measured in watts.
- Luminous flux - the fundamental quantity measuring the rate of flow of radiant energy modified for its effectiveness in creating the sensation of seeing i.e. Luminous flux = radiant flux x relevant spectral sensitivity of visual system. In SI units, luminous flux is measured in
- lumens (lm). Luminous flux is useful for describing the total light output of light sources. However, to describe the distribution of light from a source, luminous intensity is used.
- Luminous intensity - the luminous flux emitted per unit solid angle in a specified direction. The measure is the
- candela (cd) which is equivalent to the lumens per steradian (lumens steradian -1). Formally the candela is defined as "the luminous intensity in a given direction of a source emitting monochromatic radiation at 555 nm of which the radiant intensity is 1/683 watts steradian-1." Both these have AREA measures associated with them.
- Illuminance - the luminous flux per unit projectedarea of a surface in a given direction (luminous flux/unit solid angle/unit area) measured in
- candela metre2 (cd m2) (1 footlambert = 3.43 candela m-2)
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 24 Mar 2008 20:27:59 IST
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Other related topics are Cosine Law (Lambert cosine law) Illuminance of any surface varies as cosine of angle of incidence. E = 1/d2 cos theta where d = distance of source angle of incidence (cos theta = 1, cos 90 = 0) Cosine cubed law - E = I cos3theta / h2 distance of source 'd' can be replaced by h/cos theta where h is perpendicular distance of source from plane in which measurement point is located. Inverse square law and cosine law can be combined. E = (I cos theta ) / d2 Most meters are cosine corrected. Luminance/Reflectance/Apostilbs With a non-luminous surface e.g. a wall, what the eye sees - the brightness or luminance of the surface - depends on the reflectance i.e. the ratio of reflected light to incident light. With an illuminance of 500 lux and a reflectance of 0.4 the luminance of the surface will be 200 apostilbs. - Illuminance (lux) x reflectance = luminance (apostilbs).
- Apostilbs is not an SI unit. To convert this to SI (candelas m-2) divide by pi (or multiply by 0.318).
- If the Munsell "Value" reference of a color is known the reflectance can be approximately calculated using Reflectance = V(V - 1) where V = value.
- If Munsell "value" is 6, reflectance = 6 x 5 = 30% = .3.
- Since in most rooms the different surfaces will have different colors, they will reflect differing amounts of light and this will affect the distribution of light in the room.
Reflectance |
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 24 Mar 2008 20:31:26 IST
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SI photometry units | Quantity | Symbol | SI unit | Abbr. | Notes | | Luminous energy | Qv | lumen second | lm·s | units are sometimes called talbots | | Luminous flux | F | lumen (= cd·sr) | lm | also called luminous power | | Luminous intensity | Iv | candela (= lm/sr) | cd | an SI base unit | | Luminance | Lv | candela per square metre | cd/m2 | units are sometimes called nits | | Illuminance | Ev | lux (= lm/m2) | lx | Used for light incident on a surface | | Luminous emittance | Mv | lux (= lm/m2) | lx | Used for light emitted from a surface | | Luminous efficacy | | lumen per watt | lm/W | ratio of luminous flux to radiant flux; maximum possible is 683.002 lm/W |
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 24 Mar 2008 20:33:15 IST
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The response of a typical human eye to light
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