| Author |
Message |
![[Post New]](/templates/default/images/icon_minipost_new.gif) 17 May 2008 17:09:10 IST
|
|
|
A particle of mass m ia projected with veolicity v making an angle of 45 0 with the horizontal. When the particle lands on the level ground the magnitude of the change in its momentumwill be ?
|
sahya.. |
|
|
|
![[Post New]](/templates/default/images/icon_minipost_new.gif) 17 May 2008 17:16:51 IST
|
|
|
the answer is 2mvsin(theta) in projectile motion because no accleration acts in horizontal direction so horizontal component of velocity remain constant.so change in linear momentum take place due to change in vertical component of vel..i.e. vsin(theta) change in momentum = mvsin(theta)-mvsin(-theta) =2mvsin(theta) if i helped u then plz rate me plz
|
<TABLE CELLSPACING="1" CELLPADDING="1" BORDER="0">
<TR><TD>
     
<DIV ALIGN="right">Glitter Graphics</DIV></TD></TR></TABLE>
if i helped u plzzzzz rate me,,,,,,, |
this reply: 15 points
(with 3 
in 3 votes ) [?]
|
|
You have to be logged on to rate
|
|
|
![[Post New]](/templates/default/images/icon_minipost_new.gif) 17 May 2008 17:17:13 IST
|
|
|

|
this reply: 12 points
(with 2 
in 3 votes ) [?]
|
|
You have to be logged on to rate
|
|
|
![[Post New]](/templates/default/images/icon_minipost_new.gif) 17 May 2008 17:21:22 IST
|
|
|
ya that's right i forgot to take angle...sorry....thanks to ryuamakusa....
|
<TABLE CELLSPACING="1" CELLPADDING="1" BORDER="0">
<TR><TD>
     
<DIV ALIGN="right">Glitter Graphics</DIV></TD></TR></TABLE>
if i helped u plzzzzz rate me,,,,,,, |
this reply: 0 points
(with 0 
in 0 votes ) [?]
|
|
You have to be logged on to rate
|
|
|
![[Post New]](/templates/default/images/icon_minipost_new.gif) 17 May 2008 17:22:30 IST
|
|
|
nooooo..no problem even i make a lot of careless mistakes.
|
this reply: 0 points
(with 0 
in 0 votes ) [?]
|
|
You have to be logged on to rate
|
|
|
![[Post New]](/templates/default/images/icon_minipost_new.gif) 17 May 2008 17:28:35 IST
|
|
|
mvcos@ - (-mvcos@) = mv/root2 - (-mv/root2) = mv(root2)
|
---------------------------------------------------------------
* Gaurav Ragtah ( aka Artemis Fowl )
* Agent 'G' [sniper] - SD-6 (Alliance of Twelve)
* Your friendly, neighborhood spideyunlimited |
this reply: 10 points
(with 2 
in 2 votes ) [?]
|
|
You have to be logged on to rate
|
|
|
![[Post New]](/templates/default/images/icon_minipost_new.gif) 18 May 2008 20:14:21 IST
|
|
|
i think spidey...u r wrong....its sin@ not cos@,,,, i explained above,,,,,if u can explain how,,,,plzzzz
|
<TABLE CELLSPACING="1" CELLPADDING="1" BORDER="0">
<TR><TD>
     
<DIV ALIGN="right">Glitter Graphics</DIV></TD></TR></TABLE>
if i helped u plzzzzz rate me,,,,,,, |
this reply: 0 points
(with 0 
in 0 votes ) [?]
|
|
You have to be logged on to rate
|
|
|
![[Post New]](/templates/default/images/icon_minipost_new.gif) 18 May 2008 20:17:19 IST
|
|
|
well see it all depends on which angle they take as @
|
this reply: 7 points
(with 1 
in 2 votes ) [?]
|
|
You have to be logged on to rate
|
|
|
![[Post New]](/templates/default/images/icon_minipost_new.gif) 18 May 2008 20:22:01 IST
|
|
|
PLS IGNORE THE DOWN DCIRCLE.
THE INITIAL HORIZONTAL MOMENTUM IS CONSTANT
NOW FOR VERTICAL MOTION
CHANGE=MvSIN@-(-MvSIN@)
=2MVSIN@=2MV/ROOT
PLZ RATE ME IF U FIND ME USEFUL
!!!!!!1 !!!!!!!!!!!!(@@CHEERS@@@)
|
From shadows a light shall spring
Renewed shall be blade that's broken
The crown less again shall be king.
|
this reply: 5 points
(with 1 
in 1 votes ) [?]
|
|
You have to be logged on to rate
|
|
|
![[Post New]](/templates/default/images/icon_minipost_new.gif) 18 May 2008 20:23:23 IST
|
|
|
ya varun is right,,,,,
|
<TABLE CELLSPACING="1" CELLPADDING="1" BORDER="0">
<TR><TD>
     
<DIV ALIGN="right">Glitter Graphics</DIV></TD></TR></TABLE>
if i helped u plzzzzz rate me,,,,,,, |
this reply: 0 points
(with 0 
in 0 votes ) [?]
|
|
You have to be logged on to rate
|
|
|
![[Post New]](/templates/default/images/icon_minipost_new.gif) 18 May 2008 20:24:31 IST
|
|
|
ok ok ok thanks for correction,,,,thanks RyuAmakusa....
|
<TABLE CELLSPACING="1" CELLPADDING="1" BORDER="0">
<TR><TD>
     
<DIV ALIGN="right">Glitter Graphics</DIV></TD></TR></TABLE>
if i helped u plzzzzz rate me,,,,,,, |
this reply: 0 points
(with 0 
in 0 votes ) [?]
|
|
You have to be logged on to rate
|
|
|
|
|