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![[Post New]](/templates/default/images/icon_minipost_new.gif) 16 Mar 2008 21:03:53 IST
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Two identical equilateral triangular wedges of mass M rest on a smooth surface s sphere of mass m falls from a height h strikes the wedges symmetrically coefficient of resitution=e find the velocities of spheres and wedges just after collision
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" Always remember money isn't everything but make sure you have made a lot of it before talking such nonsense!"
- Bill Gates |
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 16 Mar 2008 21:15:33 IST
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iI think we have to apply law of conservation of linear momentum between the blocks and the ball
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 16 Mar 2008 21:16:06 IST
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well..its not that i cant get it...but just thought u shd try! so plz post complete solution!
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 16 Mar 2008 21:23:25 IST
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Is it elastic or Inelastic collision.plz give me quick reply.
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 16 Mar 2008 21:24:11 IST
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coeff of restitution=e so partially inelastic
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" Always remember money isn't everything but make sure you have made a lot of it before talking such nonsense!"
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 16 Mar 2008 21:27:22 IST
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can u give the solutions
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 16 Mar 2008 21:31:25 IST
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clearly the two wedges must move with the same velocity in opp directions
let it be v1
let v2 be the velocity of the ball after collision let u2 be the sphere's vel befrore collison
now ( v1^2 + v2^2 ) ^ (0.5) = u2*e ----- eqn 1
Let T be the force offered by the sphere over a time dt on the wedges
Let @ = 60 deg
now change in momentum of the two wedges = T*cos@*sin@dt/2 ( force offered by sphere normal to wedge = Tcos@, force offered in the direction of motion = Tcos@sin@)
change in momentum of sphere (By 3rd law) = T*cos@
now, v1 = T*dt*cos@sin@/2M
v2 = u2 - T*dt*cos@/m
v2 = u2 - v1 * 2M/msin@
substituting in eqn 1
( v1^2 + v2^2 ) ^ (0.5) = u2*e
v1^2 + (2gh - v1*2M/msin@)^2 = 2gh*e
now solve for v1 and find v2
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 16 Mar 2008 21:35:00 IST
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is it something like velocity of sphere = (2mgh) (1-e)/(m+2M) + 2egh velocity of each wedge = (2mgh) (1-e)/(m+2M) i'm not sure
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THE LADDER OF SUCCESS IS NOT CROWDED AT THE TOP
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THE WORST KID IS ME .....
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 17 Mar 2008 13:05:35 IST
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v0 = initial vel of sphere v1 = vel of sphere after colln v2 = vel of block after colln from fbd 2Jcos = mv1 - (-mv0) therefore J = m(v1 + v0 ) .....................1 Jsin = mv2 ..........2 subst 1 in 2 we get 2mv2 / root 3 = mv1 + mv0 .....................3 now e = - v2sin - v1cos / -v0cos on solving ev0 - root3v2 = v1 ...................4 subst 4 in 3 and solving we get v2 = v0m( 1 + e )root3/2M + 3m u can rate me if useful
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 17 Mar 2008 13:21:43 IST
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please download it and keep watching it while reading the soln
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 17 Mar 2008 13:29:50 IST
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Answers: velocity of block=U=(2eM-3m)( 2gh)/(2M+3m) velocity of sphere:V=(2eM-3m)( 2gh)/(2M=3m)
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 17 Mar 2008 13:36:30 IST
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ooooooopsy v0 is not the given thing , will think again but i think whatever i have done is correct , isn't it
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 17 Mar 2008 13:38:01 IST
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well..even if u take v=root(2gh), ur answers arent really matching are they?
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 17 Mar 2008 13:42:51 IST
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akhil u told its inealstic but confused me ...relative velocity after collsion will b zero in inealstic collison
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![[Post New]](/templates/default/images/icon_minipost_new.gif) 17 Mar 2008 13:46:13 IST
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